One of you is lying.
Find the Impostor before it's too late.
Gather your friends in person or over a call. Everyone gets a secret word—except Undercover, whose word is subtly different, and Mr. White, who receives nothing.
3 Secret Roles. 1 Winner.
Assigned secretly at the start of each round. Nobody knows who is who.
Civilian
You share the same secret word with the civilian majority. Give clever clues to help allies spot you, without handing the word to Mr. White!
Undercover
You receive a word subtly different from the Civilians. Listen intently, blend in, and trick the group into voting out innocent civilians.
Mr. White
You get no word at all! You must deduce the topic on the fly, bluff like a master, and if caught, guess the civilian word for an instant steal!
How A Round Plays Out
Simple 4-phase loop. Fast games lasting 5-10 minutes.
Secret Word
Each player sees their private role card on their device. Keep it secret!
Clue Phase
In turn, each player speaks one word or phrase. Be subtle but not too cryptic.
Debate
Cross-examine who hesitated or whose clue sounded slightly off.
The Vote
Vote simultaneously. The top suspect is eliminated and reveals their identity.